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UX/UI Designer

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Apresentadora Feminina

FEATURES TO IMPROVE BUSINESS PRODUCTIVITY

A mobile management service for companies

Client: Confidential company (Project B2B) 

Role
 

UX/UI Designer

Timeline

06/2024 - 07/2024

Responsibilities

  • Creation with Design System 
  • Sketch Wireframe high-fidelity
  • Architecture Information
  • Research to inspiration
  • Design decision
  • Collaboration with Design team

Training in trade

System for creating and recording training provided by companies offering the product .

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Usando telefone celular

Problem 

the employees during the training they do in stores during the day, began to face difficulties when they arrived at the establishment and the team couldn't stop to watch, so during this time he visits other nearby stores to give the training, but he needs this training to be added to the day's training on the web platform, so she needs to call his supervisor to add it and so he can register his training in the mobile app, but contact with the supervisor is not always immediate, which takes time away from his productivity.

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Create functionality to create a new training course in the mobile version, transforming the steps from the web version into new screens in the app.

Create new functionality

This is the space to introduce the Services section. Briefly describe the types of services offered and highlight any special benefits or features.

Indepence

To win time during the work routine ease of scheduling with more practical information to enter

Agile

No need for a computer to do new training

Functionality in mobile

Objetive

Information architecture

Construction of Information architecture by Web new training to understand the flow of pages and check which points are important to putt in mobile model or screens that can be removed to make it more agile.

Design Process

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Sketch

Drafts of how to transform web screens into mobile screens showing the same information in the same way.

Flow to transfer mobile type (1).png
Flow to transfer mobile type (5).png

Collaboration With UX designer

Meeting with the UX Designer to understand the user's needs and how we could make it more accessible and practical for them to complete their tasks, and with this exchange we defined the information architecture of the mobile version.

We decided that only the schedule item would be developed in the mobile model, as this is where the main action required is, making it more practical for users and not taking away the manager's control of the other previous creations needed for the Schedule to be carried out.

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Research and Inspiration

Research into other applications that use the same nomenclature for programming, old model archived to inspire ideas for building new screens.

 

Using existing screens with the structure of the design system to adjust with the necessary details.

Drawing

Draw idea with requested requirements, and refine the details of screen items and their flows to prepare for final delivery.

Using existing screens with the structure of the design system to adjust with the necessary details.

Flow to transfer mobile type (9).png

Design Decisions

Button Location

I decided to use the button in the bottom right-hand corner because Thumb Zone according to Steven Hoober, the region of the mobile device screen most comfortable for the thumb to touch. 

Web flow

The first version of the design had the idea of reproducing the steps of the screens that existed in the web version so that users could familiarise themselves more quickly when they had their first contact with the mobile version. 

Zona-do-Polegar-1.png
Frame 2608566 (1).png

The functionality of a training session is executed in web format
by a manager

Team receives the daily training sessions in the mobile app
on their cell phones

They can register in all the locations they will visit that day. 

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Frame 2608538.png

Mobile version

Developed the scheduling steps on the screens and the possibility of making more than one appointment at the same time, just like on the web.

Frame 2608567 (2).png

Refine

When we refined the screen together with the UX designer, we came to the conclusion that this feature was being developed to reduce users' time in the field and that if they made a new appointment it would be quick to conclude their demand that had arisen without prior scheduling by their manager.

So I made new screens with a fast flow to meet users' short-time needs.

Making the mobile version functional in a different way to the web version.

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Frame 52.png
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Delivery

Draw idea with requested requirements, and refine the details of screen items and their flows to prepare for final delivery.

Using existing screens with the structure of the design system to adjust with the necessary details.

Frame 4.png
Content.png

Typography

Used to typography Roboto with the existing specifications in the design system

Handoff

Documentation and detailing of the project to hand over to the developers describing the screens including important features and relevant information. 

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Icons

Selection Icons to use during the screens flow  on the design system library .

Final Design Results

Reduce User time

60%

To conclude the task

Reduce the lack of registration 

90%

of training that appear in middle of day

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Creation of

+30 

New screens in the project

Developed 

3 languages

English / Spanish / Portuguese

Colors

Library used to developed new wireframes based on the design system.

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